Groundfall

Hey everyone! I wanted to share my latest animation — “Groundfall.”
It’s a continuation, or perhaps a distant echo of the Temple series.
What it really means and where it leads — I’ll leave that up to your interpretation.
Created using ZBrush, 3D Coat, Maya, Adobe Painter, and rendered in Unreal Engine 5 with Nanite, Lumen.
Music by daylightsoundcreators.com

A closer, more focused perspective.
Everything is nearer, more detailed — and maybe this version tells the story I originally wanted to show

A closer view of the structure - the third animation from the series.
Together they form a more connected story, still open to interpretation.
Somewhere between matter and life